Memo #3 - Priority Scenes
Last Revised: 2/4/2024
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1.1 - Priority Spreading
When it comes to a priority completed, it is important not to do a priority immediately after the previous one but at-least wait a duration of 25 minutes (Depending on the level of the priority).
Some examples of a low-level priority:
Foot pursuit (no weapons)
Argument/fighting
Reckless Driving
Low level priority timers are anywhere around 10-15 minutes
Some examples of a mid-level priority:
Foot pursuit (with a brandished firearm)
Physical harm towards a other civilian or law enforcement officer
Arson (non-structural, etc. farmland, or a field)
Mid level priority timers are anywhere around 15-20 minutes
Some examples of a high-level priority:
Assault with a deadly weapon
Grand Theft Auto
Arson (full on)
Vehicular Pursuits
Murder towards a civilian/LEO
High level priority timers are anywhere around 30+ minutes
1.2 - Priority Scenes with a story/meaning
Priority scenes should have a story either leading to a priority or ending at a priority.
Ex. Shooting a cop because they gave me a ticket!
This above example is a example of what we do NOT tolerate when conducting a priority. You must have a rich story that leads to or begins with the priority.
Passive Roleplay
Auspire Roleplay strives to have a huge arsenal of different situations/scenes. As a server we would like to stray away from typical priorities. We look to use creativity to drive Roleplay scenes. We look to utilize in-game features to spike creativity of one's roleplay scenario. Our developers have done an amazing job in adding in game features including MLO’s to our game.
Our in game features include:
ClubHouses
Home/Houses
Underground Bunkers
Garages
Towing Company
Weed farms, Cocaine Lockups, Document forgery buildings
Gang Stash Houses
Reasons for these additions into San Andreas are to maximize the potential of future scenarios. As a community we do not want Civilian operations being limited to just simply roleplay. With these features we look to add scenarios like the following:
Potential Drug businesses
House parties
Car meets
Drug busts
Distribution of forged documents
Mechanic
Encourage gang roleplay
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